Prototype Progress โ€“ 0.1.0 Update Recap


๐Ÿ› ๏ธ Devlog: Version 0.1.0 Progress Update

๐Ÿ“… July 5, 2025

  • Updated version number to 0.1.0 — we're officially in early alpha!

  • Attempted to add random explosion sound effects when a level is lost — the system is partially implemented but still needs refinement.

๐Ÿ“… July 4, 2025

  • Added Level 5!

  • Started work on numpad input for the new level — currently not functioning as expected.

  • Improved and expanded UI elements across the game.

  • Updated tutorial scenes to reflect upcoming features.

  • Added sound attribution and adjusted music player settings for smoother transitions.

๐Ÿ“… July 3, 2025

  • Introduced new menu scenes and improved navigation between existing scenes.

  • Continued work on a new level in progress.

  • Updated version string and adjusted window stretch mode for better scaling support.

  • Added new music track โ€œT-10โ€ and made layout adjustments in several scenes.

  • Cleaned up .gitignore to better track necessary files.

๐Ÿ“… July 2, 2025

  • Added Level 4 with increasing difficulty.

  • Updated UI layouts for Levels 2 and 3 to match the overall design.

  • Introduced new bomb textures for better visual feedback.

  • Implemented timer and progress bar functionality — now visible during levels!

๐Ÿ“… July 1, 2025

  • Added official LICENSE files for code and assets.

  • Updated README to clarify open source licensing.

  • Created a FUNDING.yml to explore future support options.

  • Began early level design.

  • Added WakaTime extension to track dev time.

  • Cleaned and reorganized template files.

๐Ÿ“… June 30, 2025

  • ๐ŸŽ‰ Initial project setup!

  • Imported the game template from maaack.

  • First commits and groundwork laid for the project.

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